Adaptive gamified systems with artificial intelligence for inclusive education: a scoping review on ethical design, algorithmic bias, and digital empowerment of marginalized populations
DOI:
https://doi.org/10.33361/RPQ.2026.v.14.n.41.1607Keywords:
Artificial intelligence, Gamification, Inclusive education, Algorithmic bias, Universal design for learningAbstract
The convergence of artificial intelligence and gamification in education presents transformative opportunities for learning personalization while introducing significant risks of perpetuating systemic inequalities. This scoping review, grounded in PRISMA-ScR and JBI frameworks, systematically analyzes 12 empirical studies published between 2019-2024 identified through comprehensive searches across eight academic databases. Analysis reveals an emerging field with promising evidence for students with disabilities, where adaptive gamified systems demonstrate positive effects on social, cognitive, and adaptive skill development. However, critical gaps persist in algorithmic bias mitigation, with limited research on intersectional impacts and scarce participation of marginalized communities in design processes. Findings document significant gender differences in STEM contexts and systemic barriers to equitable implementation. The synthesis proposes an integrative framework prioritizing participatory design, continuous equity auditing, and cultural adaptability as fundamental principles for developing truly inclusive educational technologies.
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